I published the story late at night, went to bed and when I woke up the next morning everything was on fire. I was just gonna publish the results of our piracy experiments first. I still remember saying that after working non-stop on the game for over a year, I was planning to take a week off. At the same time we released a modified version on torrent site as a little piracy experiment. Late April 2013, we published the game on our own store via our website. Our previous decision not to use Windows-Store-only technology for the game now proved crucial and within a few months we made the game run on desktops for Windows/Mac and Linux. We knew that we had to port the game to a wider audience if we wanted to be able to work on another game full-time. Sadly, Windows 8 and particularly the Windows Store didn’t quite reach the adoption we had hoped for and sales quickly dropped and leveled out.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |